Nintendo, always a company to stick to its guns, has re-released Legend of Zelda: Ocarina of Time for its new 3DS system. Its release coincides with the celebration of the Legend of Zelda franchise’s 25th year.
Almost anyone who spent childhood afternoons playing the original Ocarina of Time on the Nintendo 64 will tell you that it’s the best Zelda game ever. Its open-ended 3-D world, memorable dungeons and fiendishly challenging puzzles were groundbreaking in 1998. And it’s still fun today. The 3DS remake features updated graphics and mechanics that make use of motion control. It introduces the game to a new generation, but also raises a question about the state of video games today. How can a remake of a 13-year-old game be the first must-have for the struggling 3DS?
Nintendo has always relied on its popular franchises – these days it’s Mario, Legend of Zelda, Metroid, Starfox, Smash Brothers. With Mario 3DS’s December release date, this may be the only 3DS worth playing until then. And this is not the first Ocarina of Time re-release. The iconic game has appeared on Gamecube and Wii. It makes you wonder why Nintendo doesn’t create more classics. Nintendo’s flagging Wii and unimpressive 3DS lineup make it seem like that friend in a slump who won’t shut up about the “good old days”.
But Nintendo has been through slumps before, and they always manage to bring their franchises back in a big way. But they shouldn’t be slumping after releasing of a 3-D handheld video game system, for crying out loud.






